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<html lang="en" class="story nytapp-vi-article story nytapp-vi-article " data-nyt-compute-assignment="fallback" xmlns:og="http://opengraphprotocol.org/schema/" data-rh="lang,class" style="--g-scrollbar-width: 15px;"><head> <meta charset="utf-8"> <title>The Sega Dreamcast Was the ‘What if?’ Console - The New York Times</title> <meta data-rh="true" name="robots" content="noarchive, max-image-preview:large"><meta data-rh="true" name="description" content="With its novelty controllers, internet connection and audacious games, the Dreamcast briefly held the spotlight 25 years ago."><meta data-rh="true" property="twitter:url" content="https://www.nytimes.com/2025/08/18/arts/sega-dreamcast-shenmue-crazy-taxi.html"><meta data-rh="true" property="twitter:title" content="The Sega Dreamcast Was the ‘What if?’ Console"><meta data-rh="true" property="twitter:description" content="With its novelty controllers, internet connection and audacious games, the Dreamcast briefly held...
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